Those Trials

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Those Trials

Post by Semaphor on February 20th 2010, 3:55 pm

Trial of Salvation
Trial of Insight
I cant even get close to beating those (lvl 39) Sad

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Re: Those Trials

Post by Xyel on February 20th 2010, 6:03 pm

Trial of insight - get 500 damage after pierce. Think thats the only way to do it.
Trial of salvation - get some heal (like hyphine injection from underground academy and/or debuffs (like the mana warder..etc stuff from Draka). Hes gonna strike exactly 8 times for 50phys/50magic each, so (your health + your heal + debuff) > 800 to passm with 9 charms in your loadout.

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Re: Those Trials

Post by Semaphor on February 21st 2010, 4:55 pm

thanks

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Re: Those Trials

Post by lessigfan on February 24th 2010, 3:35 pm

I know you've beaten them both by now, but I'm just getting in range. I've only tried insight, and it isn't too tough. Xyel is right, spaming high pierce charms is an easy win. The charms don't even need to be that great: http://www.estiah.com/character/combat/replay/id/18444477/owner/41152

500 damage, 43 charms works out to averaging just over 11 damage per round.

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Re: Those Trials

Post by Semaphor on February 24th 2010, 4:51 pm

Well, I had a harder time as I had to buy high pierce vendor charms;)

Oh and salvation is ultra easy^^

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Re: Those Trials

Post by lessigfan on February 26th 2010, 8:36 pm

Trial of Ruse in windscar is dead easy too. Just spam charms that do ongoing damage which total 1300 hp - dynamites, hateful flames, skeletons, whatever.

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Re: Those Trials

Post by Tabernacle on April 8th 2010, 5:31 pm

Trial of leadership:
protect, debuff and focus (focus is kind of optional). Just let your minions do all the work while you hit them with black and white sealing orbs, sky and earth elemental seals and feet binds. Wind walls and manavoid waves are good ideas as well.

Trial of Domination:
Willpower and spirit. His charms destroy 2 WP and do 1 spirit, do 2 spirit or give him 3 WP. He has 46 spirit. Just use voodoo heads, challenger's pressure, power corruption etc along with some 3+ willpower charms for a pretty easy win. The basic level 35 wp charm should work great here.

Trial of Intensity:
Burst damage, EA, just do as much damage as possible in as little time as possible. You need to do 610 damage in 10 rounds.

Trial of Faith:
This is a turtle trial. The spirit only has 2 spirit charms in his deck, but it has a ton of willpower and does lots of damage. Don't bother using spirit charms unless it's voodoo head. He'll put up 5 WP every round. You mostly just have to turtle this one. It has 40 spirit and can destroy 16 willpower. Make sure you have at least 45 charms in your deck when facing this guy. It's attacks do 61 damage (half melee, half magic) and it has 30 of them. The other 8 charms destroy armor, ward and willpower.

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Re: Those Trials

Post by Tabernacle on June 4th 2010, 10:17 pm


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Re: Those Trials

Post by Nepenthe on August 10th 2010, 7:08 pm

I don't remember which one is the Illusion Disperser, but that one is easy. I have been working on it since level 37. The Trial of Insight, I almost have. my piercing is a little low so I only get him down to about 89hp, so I just need to get something to boost that, but the others I have not tried yet.

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