Must have Epic Crafts

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Must-have Epic Charms

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Total Votes : 14

Must have Epic Crafts

Post by lessigfan on January 27th 2012, 8:59 pm

Which of the craftable epic charms are must-haves? I mean, they all seem useful for their intended purpose/strategy, I don't know any that aren't worth using with some strategy or another. But which ones are broadly useful?

Wikilinks:

Sorry the links are down here, you can't use BBCode in polls apparently.

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Re: Must have Epic Crafts

Post by Howie Feltersnatch on January 27th 2012, 10:36 pm

That's great, I picked 4 you had 3 and none are the same.

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Re: Must have Epic Crafts

Post by lessigfan on January 28th 2012, 12:52 am

I almost picked Algorab, it is my personal favorite since I run banes so often. Adhara looks great for aura decks, Hamal is both magic/melee double-hit and one of the few good earth charms that doesn't require an earth-only deck, and Saiph synergizes nicely with a bunch of DK class gear. So I don't blame you on your picks.

I think spirit is something everyone needs to run in some dungeons, Acamar is tops - it can make a killer spirit shortdeck with mediocre supporting charms. Lesath is the best melee charm I can think of in groups, so good that it works well 1v1 too - with the pierce, it isn't bad even against high armor opponents. I think Algol is good enough you could feasibly stuff it in either a melee or magic deck, as long as you've got some banes.

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Re: Must have Epic Crafts

Post by ogopogo on January 28th 2012, 11:07 am

Weakest: Wrath of Dubhe, by far.
Thabit would be second weakest, but still much more useful than the axe.

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Re: Must have Epic Crafts

Post by lessigfan on January 30th 2012, 6:50 pm

Didn't get much feedback here (thanks howie & chaofan), so I thought I'd try here: http://forum.estiah.com/index.php?topic=6210.0

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